Tag Archives: 3D animation

Utopia at Dunedin Public Art Gallery

Amazing! Catch RMB City: A Second Life City Planning by China Tracy 2007-09, and other ‘urban’ works in the Utopia exhibition.

The large single channel video projection at the Art Gallery holds the superb detail and layering of Cao Fei’s 3D animation. Watch how the Birds Nest stadium and other architectural icons play out in the frenetic assemblage of the ‘live’ city.

“RMB City will be the condensed incarnation of contemporary Chinese cities with most of their characteristics; a series of new Chinese fantasy realms that are highly self-contradictory, inter-permeative, laden with irony and suspicion, and extremely entertaining and pan-political.”
-Artist statement

From Dunedin Public Art Gallery publicity:
RMB City was created by Cao Fei’s online identity China Tracy (with her platinum hair and suit of armour) on the Creative Commons Island of Kula. Named after Chinese money, RMB City shows a perverse view of Beijing—a blend of communism, socialism, and capitalism. Like Beijing itself, it is constantly under construction, candy-striped smoke stacks suggest continuous industrial production and ships move goods swiftly in and out of port. A giant shopping cart, filled with skyscrapers and religious monuments, floats nearby; and Tiananmen Square has been converted into a swimming pool.

Post by Elizabeth Kerr


Filed under Architecture, Design, Inspiration, Site, Town planning, Urban design

Singapore’s Waterfront Gardens @Marina Bay

### http://www.inhabit.com 21 December 2009
Singapore’s Largest Garden Project Unveiled
By Mike Chino
Designs have just been released for Bay South, an incredible botanical preserve topped with super-tall solar trees that is set to be Singapore’s largest garden project. Conceived by Grant Associates, the 101-hectare expanse of lush green space will be situated right next to the Marina Bay resort and will feature two botanical biospheres and a series of towering tree structures that double as vertical gardens.
Read more + Images


Grant Associates and Gustafson Porter have won an international competition, organised by Singapore’s National Parks Board, to design Gardens by the Bay, part of the next phase of the city’s masterplan.

According to Grant Associates: This is the largest garden project ever undertaken in Singapore, and a landscape project of world significance. It is intended to raise Singapore’s profile and cement its image as the leading garden city in the east. It is therefore integral to the future planning of Singapore as a major global hub and business centre.

The masterplan takes its inspiration from the form of the orchid, and has an intelligent infrastructure that allows the cultivation of plants that would not otherwise grow in Singapore. The centrepiece of this infrastructure is the cluster of Cooled Conservatories along the edge of Marina Bay. The Cool Dry and the Cool Moist Conservatories showcase Mediterranean, tropical montane and temperate annual plants and flowering species. They also provide a flexible, flower-themed venue for events and exhibitions.
Read more

█ Download: PDF project sheet.

olruchimaru 06 November 2009

olruchimaru 06 November 2009
This is the second film created by Squint/Opera for the Singapore Bay International Design Competition to depict the client’s exuberant and ambitious scheme. It follows the flight of two dragonflies as they weave their way through the imagined gardens, guiding us through the unfurling layers of vegetation and the hothouse structures.

Squint/Opera is a film and media production studio whose unique work and methods bridge the disciplines of visual communication and architecture.The company makes short films, computer-generated visualisations, installations and interactive content to communicate architectural possibilities, putting narrative and humour to the service of deeply innovative design and techniques of illustration.

Posted by Elizabeth Kerr


Filed under Architecture, Business, Construction, Design, Geography, Innovation, Inspiration, Media, Name, Project management, Property, Site, Tourism, Town planning, Urban design

3D urban design & conceptualisation studies

Light rail simulation, Barcelona


Pixeldreams: Architectural Visualisation Services.
Pixeldreams, is a company based in Barcelona, Spain that has, since 1998, specialised in the creation of virtual renderings and animations for all types of architectural projects. The computer generated images and animations let viewers explore a project or idea before it has been built, enabling clients to present their ideas effectively and facilitate consensus and decision making. Pixeldreams has also developed a special online communication software that will allow you to draw and make notes on top of the renderings in real time, making corrections very easy to understand during the whole design process. Àlex Mas, founder of Pixeldreams, holds a degree in Fine Arts from the Universidad de Barcelona and is currently a professor of Synthetic Image at the Universitat Pompeu Fabra in Barcelona.


sixtrees3d 14 July 2009

Sixtrees Viz Comms Pte Ltd is a Singaporean graphics and animation studio that produces visually effective and highly artistic images and videos for various companies. This reel shows some of the works done for several industries including property development, architecture, engineering, biomedical, broadcast media, film, among others.

You can also access their architectural reel:

To see the collaboration between Sixtrees Viz Comms Pte Ltd and Urban Redevelopment Authority for the Marina Bay animation showcased during Singaporean Prime Minister Lee Hsien Loong’s National Day Rally Speech in August 2009:


Tangram 3DS, a firm specialising in visualisation and computer animation, announced its collaboration with E. Kevin Schopfer AIA, RIBA. Together, the companies have designed and presented a bold new urban platform. New Orleans Arcology Habitat (NOAH) is a proposed urban Arcology (architecture and ecology), whose philosophic underpinnings rest in combining large scale sustainability with concentrated urban structures, and in this case a floating city.

Tangram3DS 12 August 2009

Why a floating city? There are three major challenges to building in New Orleans. The first is to overcome the physical and psychological damages of recurring severe weather patterns. Though repopulation has begun, the need to provide a stabilised and safe environment is paramount to a long-term recovery and economic well being of New Orleans. The second is that New Orleans has been built at and below sea levels, which creates a consistently high water table and makes it prone to flooding and storm surges. The third is that New Orleans is built on a soil condition that consists of thousands of feet of soft soil, silt and clay. These conditions make building large-scale concentrated structures difficult.

Believing that NOAH is a viable plan, our solution to overcome these challenges is to take advantage of these seemingly conflicting issues with the introduction of a floating urban platform. This solution is deceptively simple, using water as a controlled, naturally occurring, bearing foundation, is perfectly feasible and practical, states Schopfer.

Given the design’s massive scale – nearly 1,200 feet tall with a footprint nearly 1/3 of a mile in diameter – it was clear that Tangram’s imagery would need to depict a significant amount of downtown New Orleans to contextualise the project. A 3D model of the downtown buildings was combined with satellite and aerial survey imagery to build a highly-detailed context model in which NOAH could be placed. This allowed Tangram to create a wide range of imagery, including aerials that covered dozens of city blocks, which effectively communicated the ambitious scale of the NOAH project. When it came time to produce the animation, the massive scene scale combined with the river and dense activity of the area were extremely challenging to reproduce faithfully in motion.

Tangram teamed up with the team at VFX Direct, located north of Boston, to further polish the animation frames. The two teams worked closely to build passes of animated elements that VFX Direct would include in their final composite of the animation, along with additional water, smoke, and lighting effects that made the imagery pop.

The intent of NOAH’s open triangulate system,with three separate towers converging at the top, is to allow all severe weather to blow through the structure in any direction with the minimum of massing interference. To further dissipate wind loads, the outer edges are curved and tilted. This is a project of tremendous potential which pushes beyond current expectations for New Orleans and places it in the forefront of the new age of urban growth possibilities, adds Schopfer.

NOAH will house 20,000 residential rental and condominium units, three hotels, time share units, casino facilities (to be determined), commercial space and retail, parking garage (within foundation), cultural facilities, public works, a district school system, a district administrative office and a district health care facility. Estimated total square footage: 30 million.


shauli3d 13 November 2009
we are vfx, 3d studio located in israel +972545427017

Post by Elizabeth Kerr

Leave a comment

Filed under Architecture, Design, Geography, Inspiration, People, Politics, Site, Urban design

3D Architecture & Urban Design 2

MethanoiaStudio 09 September 2009
Methanoia Studio developed a 100 seconds movie animation for Foster + Partners – competition entry for Municipality Headquarters Project in Riyadh, Saudi Arabia.

MethanoiaStudio 10 September 2009
Methanoia Studio developed a 240 seconds fly through movie animation for Faena Properties in association with Foster + Partners. The location is Puerto Madero, one of the most exclusive and fashionable areas of Buenos Aires, Argentina.

Post by Elizabeth Kerr

1 Comment

Filed under Architecture, Construction, Design, Inspiration, Site, Urban design

3D Architecture & Urban Design 1

MethanoiaStudio 07 September 2009
Methanoia Studio developed a 90 seconds movie animation for Zaha Hadid Architects – Burnham Pavillion project located in Millenium Park, Chicago.

MethanoiaStudio 08 September 2009
Methanoia Studio developed a 128 seconds movie animation for Zaha Hadid Architects – first stage of competition, Beethoven Festspielhaus Symphony Hall in Bonn, Germany.

MichiganStateU 15 December 2009
Watch a 3D animated video of the planned Michigan State University Eli and Edythe Broad Art Museum designed by internationally known architect, Zaha Hadid. The university will break ground for the museum on March 16, 2010. It is expected to open in 2012. Animation by Methanoia Studio.

### Dezeen December 21st, 2009 at 2:11 pm
Eli & Edythe Broad Art Museum by Zaha Hadid
By Rose Etherington
New images of the Eli & Edythe Broad Art Museum designed by Zaha Hadid for Michigan State University. The three-storey building will be clad in glass and metal pleats. The project includes 18,000 square feet of exhibition space, an education centre, museum shop, visitor café and staff offices.
Read more
Related article 15 January 2008.

Post by Elizabeth Kerr

1 Comment

Filed under Architecture, Design, Events, Inspiration, Urban design